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Xcom 2 war of the chosen
Xcom 2 war of the chosen






xcom 2 war of the chosen

GamesBeat: As far as what works in each battle, how would you describe some of the tactics and combinations of soldiers that the player has to go in with? We added a lot of elements, so players can enjoy the game at their own pace - more like how Enemy Unknown worked. Double the timers on the strategy layer.” We definitely understand that that type of gameplay doesn’t work for how everyone plays the game. One option we’ve added is, “Double the timers on missions. They can click things to make it different. We’ve added options that players can use when they start a game. We’ve added what we call second wave options. And then, the strategy layer itself had timers where you had to beat the entire game by a certain point. Missions had all these set times to beat them. Solomon: For some people - there were two race elements in the core game. I missed some upgrades in the early going, and that handicapped me all the way through. GamesBeat: The original XCOM 2 was a hard one for me. Another one might say, “Every soldier that goes on this mission can go back into concealment after they lose it.” “There are high explosives all over the map so be careful.” There are lots of elements that change combat from the way XCOM 2 combat used to work. You can only take three soldiers.” And we’ll balance it with fewer enemies. You might go on a mission, and you’ll see a little warning pop up, “Hey, be careful on this mission. GamesBeat: Is there anything different about the design of the combat in addition to the new troops? As I say, they’re meant to be a counter for the Chosen. The soldiers from the resistance groups are very powerful, and you can build them up over time. Now, you work with them to go out on covert actions, send the troops out on cover actions, work with the factions, and recruit faction soldiers, which can be far more powerful than any soldiers we’ve given you before. Solomon: Yeah, you have one big moving base, but the difference now is you have these resistance factions that have joined you. GamesBeat: What’s the state of XCOM at this point in the story? Do we have one big moving base this time? There’s an Advent priest, a psionic unit.

xcom 2 war of the chosen

It’s a different combat experience, where you have to fight off a lot of enemies at once. If the player goes into certain maps and encounter certain situations, they can get swarmed by these Lost. We have the Lost, a sort of zombie enemy. Of course, we’ve added a bunch of other new enemies as well. Whoever beats you, they’ll become the ruler of Earth, basically - or that’s what the aliens have promised them. They’re kind of racing each other to be the first one to beat you. The thing is they’re not operating as a team. They told them their goal in life, the Chosen, is to hunt down and destroy XCOM. The idea is that the aliens created these characters to be perfect champions. The hunter is more of a long-range sniper. The assassin uses stealth and her swords. They’ll jump into missions, and you’ll have to fight them. You’ll fight them multiple times over the course of the game. Solomon: The Chosen are kind of like really special, powerful leaders of the alien army. GamesBeat: So, you have the alien enemy, which is somehow aligned with these human-like enemies? We’ve added the sense of important people talking about this, commenting on the things you do.

xcom 2 war of the chosen

Sometimes, you’d be fighting for the world, but you couldn’t hear voices talking about it. Overall, the initial goal for us was to add a lot of personality to XCOM. There are lots of new voices in the game in addition, of course, to all the gameplay features.

xcom 2 war of the chosen

They’ll be sending out propaganda for what you just did. No one was wounded.” You get a sense from that side, and then in the base, if you go to the bar, we have Resistance Radio, which is the resistance side of things. They’ll say, “Don’t worry, that was just a small dissident faction. While you’re flying back, we have the voice of the Advent, the government controlling Earth, trying to spin what you just did for them. We even have little details we’ve added where - after a mission you fly back to the base. Those factions have leaders that are also personalities, who will also comment on how things are going. Now, we have three powerful resistance factions that can join with XCOM and counter each of the Chosen. They’re meant to be the counters for the Chosen, the three big enemies. We also have these factions, three resistance groups. They’ll comment on achievements you’ve had - if they’re trying to hunt you down, if you’ve succeed against them. On the strategy layer, they’ll comment on things you do there.








Xcom 2 war of the chosen